Two Basic Scene Types
Scene writing is the most integral, and obvious part of any story, but it is also overlooked and the least understood part of storytelling. First, type of scene is the scene proper. The second type is called the sequel.
Scene Building Blocks
Each scene follows a specific structure. At its heart, the arc of the scene is the same as that of the larger story structure exhibited over the course of the book: 1. Beginning which is the Hook. 2. The middle which is where the scene develops and finally there is the end or the climax of the scene.
What is the Scene’s goal?
Possible scene goals are endless, but very specific to your story. Your character can want anything in any given scene, but within that universe of options, you must narrow down the desires expressed within your scene to those that will drive the plot. Everything else needs to be cut and either discarded or put elsewhere in the novel where it becomes an integral part of that scene. What information do you want passed on in this scene? How can you best pass that information on? As we learned last week, that information is given in the form of narrative (or internal dialogue, action, or dialogue).
Scene Conflict Options
In the scene proper, conflict keeps your story moving forward. “No conflict, no story” because without conflict, the story comes to an end. When the character’s initial goal is stymied by conflict, it causes the character to react with a new goal, which is stymied by further conflict, which causes that person to again modify his or her goal until the goal is reached and the story ends.
Options for Disasters in a Scene
The disaster is the payoff at the end of the scene. This is what readers have been waiting for—often, with a delicious sense of dread. It answers that question: ‘What’s the worst that can happen? Or later in the story in might be to answer the question “How was he going to get out of that one?”
You’ve already probably seen some successful scenes, in your own stories and in popular books and movies, that don’t seem to quite fit the proposed structure. How exactly does that work? Your scene might be something as simple as a transition scene where narrative is used to describe that time or location changed. Your scenes might not be action or dialogue, but rather it is internal dialogue which is our second main form of scene which is the sequel.
Sequel Building Blocks
The sequel—the second half of the Scene—sometimes gets shortchanged. But it is every bit as important, since it allows characters to process the events of the scene and figure out their next move.
In a sequel, a character or characters ponder what has just happened and to plan how to deal with this new information.
Options for Sequel Reactions
At the heart of every sequel is the narrating character’s reaction to the preceding scene’s disaster. This is where the author gets the opportunity to dig around inside his character’s emotional and mental processes and find out what he’s really made of.
Sometimes the sequel reaction is not just the reaction of the protagonist, but the reaction of everyone involved and their decision on how to move forward as a group.
Sequel Dilemmas Options
Once your character’s first emotional response to the previous scene’s disaster has passed, he will have to get down to the all-important business of thinking about what he’s going to do next. The previous disaster has left him in quite a pickle. It was a catastrophic declaration. The character or characters now respond with, “What do I (we) do now?”
Sequel Decisions Options
The most instinctive of all the sequel’s building blocks is the decision. This third and final piece of the sequel grows out of the character’s dilemma and leads right into the next scene’s goal. The decision is the little cattle prod on your story’s backside that keeps it moving.
Variations on the Sequel
Sequels, even more than scenes, offer all kinds of flexibility. To help you realize the possibilities of the sequel, let’s take a look at some of the common variations.
The key to getting a sequel is in the emotions that are portrayed in the sequel. In the sequel, you’re expressing how what happened in the scene affected the POV character. You can do this in several different ways. You can do it through description and narration. For instance, you could tell the reader that the POV character was elated by the event. You can do it through an internal monologue with the POV character telling you that he feels sad and hopeless, or you could do through dramatization like the POV character showing anger by punching a wall. Finally, you can show how the person is feeling by giving away the tone of how he’s feeling by using elements of the setting and weather. For instance, a strong sequel might be shown after a fire that burns down the POV character’s home, as the fire trucks are pulling away, it begins to rain and the POV character is soaked to the skin with someone else coming up to him and putting a blanket around his shoulders and leading him out of the rain.
At first, scene development can be a subject that takes a while to fully grasp and, as a result, can spawn all kinds of questions. However, once authors grasp scene structure, the whole approach to storytelling becomes clearer and more refined and easier to navigate.
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